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SWAT 3 - LAST RESORT GAME MODIFICATION


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ntdll.dll - Swat 3 Crash

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3 years 3 months ago - 3 years 3 months ago #2050 by Copy-Cat
Replied by Copy-Cat on topic ntdll.dll - Swat 3 Crash
Since my last post, i have been trying different things to get it to work in the VM.
Meanwhile my rig was getting worse. Maya and A few other programs stopped working also.

I managed to get Swat3 running again by turning off FTH, setting the Registry value to 0, adding swat.exe and other exe's to the exclusion list, restarted and played witht the compatibility settings, but the other programs didnt work.

Yesterday I decide enough is enough and I am ready to reinstall windows using am ISO of my working os, from 2017.

I just have to be careful not to crash any programs, which will be difficult to do when given the nature of the LRM and its goals during testing. testing the limits of the game.
EXPLANATION:  My crashes are related to me either trying to hack the exe to add functionality to the game, or testing the limits of the game by rendering extremely high poly models and/or large maps that exceed the polygon count recommended for the game.

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3 years 3 months ago - 3 years 3 months ago #2051 by Slippery Jim

Copy-Cat wrote: I just have to be careful not to crash any programs, which will be difficult to do given the nature of the LRM and its goals during testing.

 

Just to be clear for someone stumbling across this thread and reading this the Last Resort mod didn't cause him to have to re-install Windows.   It was an experimental Swat 3 officer model that exceeded the game's polygon count.   It isn't part of the mod, lol.

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3 years 3 months ago - 3 years 3 months ago #2057 by Copy-Cat
Replied by Copy-Cat on topic ntdll.dll - Swat 3 Crash
Maybe you should rename this thread something like ntdll.dll - Swat 3 Crash

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