Last resort logo

SWAT 3 - LAST RESORT GAME MODIFICATION


I created a few mockup images to demonstrate some of the non-functioning light entities that are left over in Mission A. I assume that they were first done in 3D Studio Max and when they switched over to using Worldcraft they were forgotten about.  For those not familiar with Worldcraft the green square in the images indicate a regular light entity and the cyan rectangle represent a light_spot entity.

 

click images to enlarge

 

You are not authorised to post comments.

Comments powered by CComment